Ezra Kane

Puritain monster hunter.


Name: Ezra Kane
Race: Human
Attributes: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d8
Skills: Driving d4, Faith (Arcane) d8, Fighting d8, Healing d4, Intimidation d4, Notice d6, Riding d4, Shooting d6, Stealth d4, Throwing d4
Pace: 6, Parry: 8, Toughness: 6, Charisma: 0, Sanity: 6
Gear: Rapier d8 (Str+d4), Unarmed Strike d8 (Str), Flintlock Pistol d6 (2d6+1, 5/10/20), Flintlock Pistol d6 (2d6+1, 5/10/20), Holy Symbol, Lantern, (22x) Shot (w/powder)
Special Abilities:
•Heroic: Never says no to a person in need
•Vengeful: Seeks to right all wrongs against him
•Vow (Vanquish evil): Vow causes problems
•Arcane Miracles: Gain the Miracles arcane background
•Block: 1 Parry
•Champion: +2 damage vs. good/evil; +2 Tough vs. good/evil
•Holy Warrior: Repulse good/evil for 1PP; Targets make Spirit roll
Arcane Powers:
•Healing: Heal wounds within one hour (2 with raise); Cure poison and disease within 10 minutes
•Smite: Target weapon gains +2 damage (
4 with raise)


Personal Details: The grandson of Solomon Kane, Ezra was brought up in a strict Puritan life. Sworn to wander the earth and destroy evil wherever he finds it, Ezra is somewhat trapped by the example set by his famous grandfather.

Ezra Kane

1776 - The Last Shadow of Liberty madgael MonsterMike